×
Est EST En EN Tr TR
Dead or Alive 6
Dead or Alive 6
Dead or Alive 6
Dead or Alive 6
Dead or Alive 6
Dead or Alive 6
Dead or Alive 6
product

Dead or Alive 6

Release Date: 01/03/2019 | WORLDWIDE
in stock
|
Steam
Steam
|
instant access
1 stock left at this price

Languages |
 English
 French
 German
 Italian
 Japanese
 Korean
 Russian
 SimplifiedChinese
 Spanish-Spain
 TraditionalChinese
Categories |
Action
24.49 € + VAT

Information

Edição digital de luxo


Sobre o jogo

Game contain In-Game Purchases

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience.

[Introducing the DOA Series]
The DEAD OR ALIVE franchise is a AAA fighting game series produced by Koei Tecmo Games' Team NINJA. Composed of fast-paced 3D fighting games that began with the original DEAD OR ALIVE arcade game in 1996, and have since appeared on a multitude of consoles and arcade machines around the world. In DEAD OR ALIVE 6, the world of DOA is brought back more vibrant than ever, featuring both enhanced visuals and an updated combat systems, aimed to provide the highest possible level of new fighting entertainment.

[Story]
The story will follow the events of DEAD OR ALIVE 5, focusing on 2 separate main narratives; namely, the battle between “Ninja and DOATEC” versus “M.I.S.T. lead by Donovan”, and the events that occur during the 6th DEAD OR ALIVE Tournament. New side story episodes will also be added for returning characters.

[The New Visuals]
With the help of a new graphics engine, DOA6 aims to bring visual entertainment of fighting games to an entirely new level. The graphics are made to be both enticingly beautiful and realistic, bringing out enhanced facial expressions, such special effects as depiction of sweat and dirt on character models, and realistic hit effects.

[The Triangle System]
Following the tradition, fights in DEAD OR ALIVE 6 are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes. Landing a well-timed attack of the type that beats your opponent’s attack, like landing a strike when an opponent tries to throw, will result in a Hi Counter attack and do more damage.

[New Combat Mechanics - Break System]
In this new title, we are introducing a new Special Move Gauge (Break Gauge) to the DEAD OR ALIVE series, adding a new dramatic strategic element to the fights. This element is made to be accessible and easy to use even for people who are new to the world of fighting games, and is activated by simply pressing the [RB] button.

[Break Blow]
A strong, high-damage special move that knocks your opponents down. The first part of the move also parries incoming attacks, working as both an offensive and defensive move!

[Break Hold]
A convenient counter technique that can also be used while the player is heavily stunned. It should only be used in tight situations due to its light-damage output.

[Fatal Rush]
A powerful combo with a dramatic finishing move, activated by consecutively pressing the [RB] button. While it is made to be easy to use for beginner players, it can also be employed in more than one creative way by the experienced competitors.

[New Danger Zones]
[Rumble Danger]
If knocked into onlookers, they will push the player back into the center of the stage. It is a trap that combines the atmosphere of a real street fight with strategy.

[Mass-Destruction]
If the opponent is knocked back into a large stack of boxes or barrels with a “Break Blow” or ”Fatal Rush” it will cause a large chain-explosion. This will lead to a huge burst of damage and produces an exhilarating rush.

Луксозно дигитално издание


Относно играта

Game contain In-Game Purchases

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience.

[Introducing the DOA Series]
The DEAD OR ALIVE franchise is a AAA fighting game series produced by Koei Tecmo Games' Team NINJA. Composed of fast-paced 3D fighting games that began with the original DEAD OR ALIVE arcade game in 1996, and have since appeared on a multitude of consoles and arcade machines around the world. In DEAD OR ALIVE 6, the world of DOA is brought back more vibrant than ever, featuring both enhanced visuals and an updated combat systems, aimed to provide the highest possible level of new fighting entertainment.

[Story]
The story will follow the events of DEAD OR ALIVE 5, focusing on 2 separate main narratives; namely, the battle between “Ninja and DOATEC” versus “M.I.S.T. lead by Donovan”, and the events that occur during the 6th DEAD OR ALIVE Tournament. New side story episodes will also be added for returning characters.

[The New Visuals]
With the help of a new graphics engine, DOA6 aims to bring visual entertainment of fighting games to an entirely new level. The graphics are made to be both enticingly beautiful and realistic, bringing out enhanced facial expressions, such special effects as depiction of sweat and dirt on character models, and realistic hit effects.

[The Triangle System]
Following the tradition, fights in DEAD OR ALIVE 6 are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes. Landing a well-timed attack of the type that beats your opponent’s attack, like landing a strike when an opponent tries to throw, will result in a Hi Counter attack and do more damage.

[New Combat Mechanics - Break System]
In this new title, we are introducing a new Special Move Gauge (Break Gauge) to the DEAD OR ALIVE series, adding a new dramatic strategic element to the fights. This element is made to be accessible and easy to use even for people who are new to the world of fighting games, and is activated by simply pressing the [RB] button.

[Break Blow]
A strong, high-damage special move that knocks your opponents down. The first part of the move also parries incoming attacks, working as both an offensive and defensive move!

[Break Hold]
A convenient counter technique that can also be used while the player is heavily stunned. It should only be used in tight situations due to its light-damage output.

[Fatal Rush]
A powerful combo with a dramatic finishing move, activated by consecutively pressing the [RB] button. While it is made to be easy to use for beginner players, it can also be employed in more than one creative way by the experienced competitors.

[New Danger Zones]
[Rumble Danger]
If knocked into onlookers, they will push the player back into the center of the stage. It is a trap that combines the atmosphere of a real street fight with strategy.

[Mass-Destruction]
If the opponent is knocked back into a large stack of boxes or barrels with a “Break Blow” or ”Fatal Rush” it will cause a large chain-explosion. This will lead to a huge burst of damage and produces an exhilarating rush.

Digitální luxusní edice


O hře

Game contain In-Game Purchases

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience.

[Introducing the DOA Series]
The DEAD OR ALIVE franchise is a AAA fighting game series produced by Koei Tecmo Games' Team NINJA. Composed of fast-paced 3D fighting games that began with the original DEAD OR ALIVE arcade game in 1996, and have since appeared on a multitude of consoles and arcade machines around the world. In DEAD OR ALIVE 6, the world of DOA is brought back more vibrant than ever, featuring both enhanced visuals and an updated combat systems, aimed to provide the highest possible level of new fighting entertainment.

[Story]
The story will follow the events of DEAD OR ALIVE 5, focusing on 2 separate main narratives; namely, the battle between “Ninja and DOATEC” versus “M.I.S.T. lead by Donovan”, and the events that occur during the 6th DEAD OR ALIVE Tournament. New side story episodes will also be added for returning characters.

[The New Visuals]
With the help of a new graphics engine, DOA6 aims to bring visual entertainment of fighting games to an entirely new level. The graphics are made to be both enticingly beautiful and realistic, bringing out enhanced facial expressions, such special effects as depiction of sweat and dirt on character models, and realistic hit effects.

[The Triangle System]
Following the tradition, fights in DEAD OR ALIVE 6 are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes. Landing a well-timed attack of the type that beats your opponent’s attack, like landing a strike when an opponent tries to throw, will result in a Hi Counter attack and do more damage.

[New Combat Mechanics - Break System]
In this new title, we are introducing a new Special Move Gauge (Break Gauge) to the DEAD OR ALIVE series, adding a new dramatic strategic element to the fights. This element is made to be accessible and easy to use even for people who are new to the world of fighting games, and is activated by simply pressing the [RB] button.

[Break Blow]
A strong, high-damage special move that knocks your opponents down. The first part of the move also parries incoming attacks, working as both an offensive and defensive move!

[Break Hold]
A convenient counter technique that can also be used while the player is heavily stunned. It should only be used in tight situations due to its light-damage output.

[Fatal Rush]
A powerful combo with a dramatic finishing move, activated by consecutively pressing the [RB] button. While it is made to be easy to use for beginner players, it can also be employed in more than one creative way by the experienced competitors.

[New Danger Zones]
[Rumble Danger]
If knocked into onlookers, they will push the player back into the center of the stage. It is a trap that combines the atmosphere of a real street fight with strategy.

[Mass-Destruction]
If the opponent is knocked back into a large stack of boxes or barrels with a “Break Blow” or ”Fatal Rush” it will cause a large chain-explosion. This will lead to a huge burst of damage and produces an exhilarating rush.

Digital Deluxe Edition


Om spillet

Game contain In-Game Purchases

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience.

[Introducing the DOA Series]
The DEAD OR ALIVE franchise is a AAA fighting game series produced by Koei Tecmo Games' Team NINJA. Composed of fast-paced 3D fighting games that began with the original DEAD OR ALIVE arcade game in 1996, and have since appeared on a multitude of consoles and arcade machines around the world. In DEAD OR ALIVE 6, the world of DOA is brought back more vibrant than ever, featuring both enhanced visuals and an updated combat systems, aimed to provide the highest possible level of new fighting entertainment.

[Story]
The story will follow the events of DEAD OR ALIVE 5, focusing on 2 separate main narratives; namely, the battle between “Ninja and DOATEC” versus “M.I.S.T. lead by Donovan”, and the events that occur during the 6th DEAD OR ALIVE Tournament. New side story episodes will also be added for returning characters.

[The New Visuals]
With the help of a new graphics engine, DOA6 aims to bring visual entertainment of fighting games to an entirely new level. The graphics are made to be both enticingly beautiful and realistic, bringing out enhanced facial expressions, such special effects as depiction of sweat and dirt on character models, and realistic hit effects.

[The Triangle System]
Following the tradition, fights in DEAD OR ALIVE 6 are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes. Landing a well-timed attack of the type that beats your opponent’s attack, like landing a strike when an opponent tries to throw, will result in a Hi Counter attack and do more damage.

[New Combat Mechanics - Break System]
In this new title, we are introducing a new Special Move Gauge (Break Gauge) to the DEAD OR ALIVE series, adding a new dramatic strategic element to the fights. This element is made to be accessible and easy to use even for people who are new to the world of fighting games, and is activated by simply pressing the [RB] button.

[Break Blow]
A strong, high-damage special move that knocks your opponents down. The first part of the move also parries incoming attacks, working as both an offensive and defensive move!

[Break Hold]
A convenient counter technique that can also be used while the player is heavily stunned. It should only be used in tight situations due to its light-damage output.

[Fatal Rush]
A powerful combo with a dramatic finishing move, activated by consecutively pressing the [RB] button. While it is made to be easy to use for beginner players, it can also be employed in more than one creative way by the experienced competitors.

[New Danger Zones]
[Rumble Danger]
If knocked into onlookers, they will push the player back into the center of the stage. It is a trap that combines the atmosphere of a real street fight with strategy.

[Mass-Destruction]
If the opponent is knocked back into a large stack of boxes or barrels with a “Break Blow” or ”Fatal Rush” it will cause a large chain-explosion. This will lead to a huge burst of damage and produces an exhilarating rush.

Luxe digitale editie


Info over het spel

Game contain In-Game Purchases

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience.

[Introducing the DOA Series]
The DEAD OR ALIVE franchise is a AAA fighting game series produced by Koei Tecmo Games' Team NINJA. Composed of fast-paced 3D fighting games that began with the original DEAD OR ALIVE arcade game in 1996, and have since appeared on a multitude of consoles and arcade machines around the world. In DEAD OR ALIVE 6, the world of DOA is brought back more vibrant than ever, featuring both enhanced visuals and an updated combat systems, aimed to provide the highest possible level of new fighting entertainment.

[Story]
The story will follow the events of DEAD OR ALIVE 5, focusing on 2 separate main narratives; namely, the battle between “Ninja and DOATEC” versus “M.I.S.T. lead by Donovan”, and the events that occur during the 6th DEAD OR ALIVE Tournament. New side story episodes will also be added for returning characters.

[The New Visuals]
With the help of a new graphics engine, DOA6 aims to bring visual entertainment of fighting games to an entirely new level. The graphics are made to be both enticingly beautiful and realistic, bringing out enhanced facial expressions, such special effects as depiction of sweat and dirt on character models, and realistic hit effects.

[The Triangle System]
Following the tradition, fights in DEAD OR ALIVE 6 are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes. Landing a well-timed attack of the type that beats your opponent’s attack, like landing a strike when an opponent tries to throw, will result in a Hi Counter attack and do more damage.

[New Combat Mechanics - Break System]
In this new title, we are introducing a new Special Move Gauge (Break Gauge) to the DEAD OR ALIVE series, adding a new dramatic strategic element to the fights. This element is made to be accessible and easy to use even for people who are new to the world of fighting games, and is activated by simply pressing the [RB] button.

[Break Blow]
A strong, high-damage special move that knocks your opponents down. The first part of the move also parries incoming attacks, working as both an offensive and defensive move!

[Break Hold]
A convenient counter technique that can also be used while the player is heavily stunned. It should only be used in tight situations due to its light-damage output.

[Fatal Rush]
A powerful combo with a dramatic finishing move, activated by consecutively pressing the [RB] button. While it is made to be easy to use for beginner players, it can also be employed in more than one creative way by the experienced competitors.

[New Danger Zones]
[Rumble Danger]
If knocked into onlookers, they will push the player back into the center of the stage. It is a trap that combines the atmosphere of a real street fight with strategy.

[Mass-Destruction]
If the opponent is knocked back into a large stack of boxes or barrels with a “Break Blow” or ”Fatal Rush” it will cause a large chain-explosion. This will lead to a huge burst of damage and produces an exhilarating rush.

Digital Deluxe Edition


About the Game

Game contain In-Game Purchases

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience.

[Introducing the DOA Series]
The DEAD OR ALIVE franchise is a AAA fighting game series produced by Koei Tecmo Games' Team NINJA. Composed of fast-paced 3D fighting games that began with the original DEAD OR ALIVE arcade game in 1996, and have since appeared on a multitude of consoles and arcade machines around the world. In DEAD OR ALIVE 6, the world of DOA is brought back more vibrant than ever, featuring both enhanced visuals and an updated combat systems, aimed to provide the highest possible level of new fighting entertainment.

[Story]
The story will follow the events of DEAD OR ALIVE 5, focusing on 2 separate main narratives; namely, the battle between “Ninja and DOATEC” versus “M.I.S.T. lead by Donovan”, and the events that occur during the 6th DEAD OR ALIVE Tournament. New side story episodes will also be added for returning characters.

[The New Visuals]
With the help of a new graphics engine, DOA6 aims to bring visual entertainment of fighting games to an entirely new level. The graphics are made to be both enticingly beautiful and realistic, bringing out enhanced facial expressions, such special effects as depiction of sweat and dirt on character models, and realistic hit effects.

[The Triangle System]
Following the tradition, fights in DEAD OR ALIVE 6 are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes. Landing a well-timed attack of the type that beats your opponent’s attack, like landing a strike when an opponent tries to throw, will result in a Hi Counter attack and do more damage.

[New Combat Mechanics - Break System]
In this new title, we are introducing a new Special Move Gauge (Break Gauge) to the DEAD OR ALIVE series, adding a new dramatic strategic element to the fights. This element is made to be accessible and easy to use even for people who are new to the world of fighting games, and is activated by simply pressing the [RB] button.

[Break Blow]
A strong, high-damage special move that knocks your opponents down. The first part of the move also parries incoming attacks, working as both an offensive and defensive move!

[Break Hold]
A convenient counter technique that can also be used while the player is heavily stunned. It should only be used in tight situations due to its light-damage output.

[Fatal Rush]
A powerful combo with a dramatic finishing move, activated by consecutively pressing the [RB] button. While it is made to be easy to use for beginner players, it can also be employed in more than one creative way by the experienced competitors.

[New Danger Zones]
[Rumble Danger]
If knocked into onlookers, they will push the player back into the center of the stage. It is a trap that combines the atmosphere of a real street fight with strategy.

[Mass-Destruction]
If the opponent is knocked back into a large stack of boxes or barrels with a “Break Blow” or ”Fatal Rush” it will cause a large chain-explosion. This will lead to a huge burst of damage and produces an exhilarating rush.

Digital Deluxe Edition


Tietoja pelistä

Game contain In-Game Purchases

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience.

[Introducing the DOA Series]
The DEAD OR ALIVE franchise is a AAA fighting game series produced by Koei Tecmo Games' Team NINJA. Composed of fast-paced 3D fighting games that began with the original DEAD OR ALIVE arcade game in 1996, and have since appeared on a multitude of consoles and arcade machines around the world. In DEAD OR ALIVE 6, the world of DOA is brought back more vibrant than ever, featuring both enhanced visuals and an updated combat systems, aimed to provide the highest possible level of new fighting entertainment.

[Story]
The story will follow the events of DEAD OR ALIVE 5, focusing on 2 separate main narratives; namely, the battle between “Ninja and DOATEC” versus “M.I.S.T. lead by Donovan”, and the events that occur during the 6th DEAD OR ALIVE Tournament. New side story episodes will also be added for returning characters.

[The New Visuals]
With the help of a new graphics engine, DOA6 aims to bring visual entertainment of fighting games to an entirely new level. The graphics are made to be both enticingly beautiful and realistic, bringing out enhanced facial expressions, such special effects as depiction of sweat and dirt on character models, and realistic hit effects.

[The Triangle System]
Following the tradition, fights in DEAD OR ALIVE 6 are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes. Landing a well-timed attack of the type that beats your opponent’s attack, like landing a strike when an opponent tries to throw, will result in a Hi Counter attack and do more damage.

[New Combat Mechanics - Break System]
In this new title, we are introducing a new Special Move Gauge (Break Gauge) to the DEAD OR ALIVE series, adding a new dramatic strategic element to the fights. This element is made to be accessible and easy to use even for people who are new to the world of fighting games, and is activated by simply pressing the [RB] button.

[Break Blow]
A strong, high-damage special move that knocks your opponents down. The first part of the move also parries incoming attacks, working as both an offensive and defensive move!

[Break Hold]
A convenient counter technique that can also be used while the player is heavily stunned. It should only be used in tight situations due to its light-damage output.

[Fatal Rush]
A powerful combo with a dramatic finishing move, activated by consecutively pressing the [RB] button. While it is made to be easy to use for beginner players, it can also be employed in more than one creative way by the experienced competitors.

[New Danger Zones]
[Rumble Danger]
If knocked into onlookers, they will push the player back into the center of the stage. It is a trap that combines the atmosphere of a real street fight with strategy.

[Mass-Destruction]
If the opponent is knocked back into a large stack of boxes or barrels with a “Break Blow” or ”Fatal Rush” it will cause a large chain-explosion. This will lead to a huge burst of damage and produces an exhilarating rush.

Édition numérique de luxe


À propos du jeu

Développé par Koei Tecmo Games, DEAD OR ALIVE 6 est un jeu de combat en 3D au rythme effréné, aux graphismes hallucinants et aux niveaux multizones qui offre une expérience compétitive riche en émotions.

[Présentation de la série DOA]
DEAD OR ALIVE est une saga de jeux de combat AAA développés par la Team NINJA de Koei Tecmo Games. L'histoire de cette franchise de jeux de combat en 3D au rythme effréné a débuté en 1996 avec le jeu d'arcade original DEAD OR ALIVE. Depuis, la série est disponible sur une multitude de consoles et bornes d'arcade du monde entier. Dans DEAD OR ALIVE 6, le monde de DOA est encore plus riche que jamais, avec des graphismes améliorés et un système de combat actualisé, pour toujours plus de divertissement.

[Histoire]
L'histoire suit les événements de DEAD OR ALIVE 5 et se centre sur 2 récits principaux distincts : la lutte entre "Ninja et DOATEC" et "M.I.S.T. dirigée par Donovan" et les événements qui se déroulent pendant le 6e tournoi DEAD OR ALIVE. Des épisodes de trames secondaires seront également ajoutés aux personnages de retour.

[Nouveaux graphismes]
Grâce à un nouveau moteur graphique, DOA6 vise à donner une toute nouvelle dimension aux jeux de combat. Les graphismes sont conçus pour être aussi beaux et réalistes que possible, avec des expressions faciales améliorées, comme les effets spéciaux tels la sueur ou la poussière sur les personnages et le réalisme des impacts.

[Système en triangle]
Dans le respect de la tradition, les combats de DEAD OR ALIVE 6 suivent un système en triangle : les frappes battent les projections, les projections battent les prises, et les prises battent les frappes. Porter une attaque au bon moment du type capable de battre l'attaque adverse, comme une frappe contre une projection, entraîne une attaque de contre supérieure qui inflige plus de dégâts.

[Nouvelles mécaniques de combat - système de rupture]
Dans ce titre inédit, nous avons intégré une nouvelle jauge de mouvement spécial (jauge de rupture) à la série DEAD OR ALIVE, ajoutant un nouvel élément stratégique spectaculaire aux combats. Cet élément est conçu pour être accessible et d'utilisation facile, même pour ceux qui débutent dans les jeux de combat. Pour l'activer, il suffit d'appuyer sur [RB].

[Coup briseur]
Un mouvement spécial puissant aux dégâts élevés qui renverse votre adversaire. La première partie du mouvement permet également de parer les attaques subies, ce qui en fait un mouvement à la fois offensif et défensif.

[Super prise]
Une technique de contre pratique qui peut également servir quand le joueur est gravement étourdi. À utiliser uniquement dans des situations serrées à cause de sa faible quantité de dégâts.

[Ruée fatale]
Un puissant combo avec un coup final spectaculaire, activé en appuyant de manière consécutive sur [RB]. Intuitive pour les joueurs débutants, cette technique permettra aux compétiteurs plus expérimentés de donner libre cours à toute leur créativité.

[Nouvelles zones dangereuses]
[Foule]
Quand un personnage est projeté dans la foule, celle-ci le repousse au centre du niveau. C'est un piège qui mêle l'atmosphère d'un véritable combat de rue avec une touche de stratégie.

[Destruction de masse]
Si l'adversaire est repoussé au milieu de caisses ou de barils avec un "coup briseur" ou une "ruée fatale", cela provoque une énorme explosion en chaîne qui inflige une des dégâts dévastateurs.

Digitale Deluxe-Edition


Über das Spiel

DEAD OR ALIVE 6 ist ein von Koei Tecmo Games entwickeltes temporeiches 3D-Kampfspiel mit atemberaubenden Grafiken und mehrstufigen Stages, das dank spannender Wettkämpfe ein einzigartiges Spielerlebnis garantiert.

[Die DOA-Serie]
Die Spielserie DEAD OR ALIVE ist eine AAA-Kampfspielserie, die vom Koei Tecmo Games-Team NINJA produziert wird. Die temporeichen 3D-Kampfspiele gehen auf das Arcade-Originalspiel DEAD OR ALIVE von 1996 zurück und sind seither für zahlreiche Spielkonsolen und -automaten auf der ganzen Welt erschienen. DEAD OR ALIVE 6 erweckt die Welt von DOA zu neuem Leben – dynamischer und aufregender denn je, dank verbesserter Grafiken und eines aktualisierten Kampfsystems, welches für ein völlig neuartiges Kampf-Entertainment auf höchstem Niveau sorgt.

[Die Story]
Die Story folgt der Handlung in DEAD OR ALIVE 5 und konzentriert sich auf 2 voneinander unabhängige Haupthandlungen, nämlich den Kampf von „Ninja und DOATEC“ gegen „M.I.S.T. unter Donovans Leitung“ einerseits und die Ereignisse während des 6. DEAD OR ALIVE-Turniers andererseits. Für wiederkehrende Charaktere gibt es außerdem neue Episoden mit Nebenhandlungen.

[Die neue Grafik]
DOA6 hebt das visuelle Spielvergnügen von Kampfspielen mithilfe einer neuen Grafik-Engine auf eine völlig neue Stufe. Die Grafik ist zugleich bezaubernd schön und extrem realistisch, mit verbesserter Mimik sowie Spezialeffekten, wie der Darstellung von Schweiß oder Schmutz auf den Charaktermodellen und realistischen Treffer-Effekten.

[Das Dreieckssystem]
Wie gewohnt basieren die Kämpfe auch in DEAD OR ALIVE 6 auf einem Dreieckssystem: Angriffe schlagen Würfe, Würfe schlagen Griffe und Griffe schlagen Angriffe. Wer im richtigen Moment einen Angriff landet, der den Angriff des Gegners schlägt, zum Beispiel einen Angriff, wenn der Gegner einen Wurf versucht, wird mit einem Gegenangriff+ belohnt, der noch mehr Schaden verursacht.

[Neue Kampfmechanik: Bruchsystem]
In diesem Titel präsentieren wir erstmals in der DEAD OR ALIVE-Serie eine neue Anzeige für spezielle Moves (Bruchanzeige), die Kämpfen ein neues dramatisches und taktisches Element verleiht. Dieses Element ist einfach zu verwenden und somit auch für Spieler verfügbar, die neu in der Welt der Kampfspiele sind. Es wird ganz einfach durch Drücken der [RB]-Taste aktiviert.

[Bruchschlag]
Starker Spezial-Move mit hohem Schaden, der den Gegner zu Boden wirft. Der erste Teil des Moves pariert außerdem gegnerische Angriffe und macht diesen Move somit gleichzeitig zu einem Offensiv- und Defensivschlag.

[Bruchgriff]
Praktische Kontertechnik, die auch angewendet werden kann, wenn der Gegner schwer benommen ist. Sie sollte aufgrund ihres Lichtschadens nur in knappen Situationen verwendet werden.

[Tödlicher Ansturm]
Mächtige Combo mit einem dramatischen Abschluss-Move, die durch wiederholtes Drücken der [RB]-Taste aktiviert wird. Einerseits für Anfänger einfach anzuwenden, andererseits auch von erfahrenen Wettkämpfern auf kreative Weise einsetzbar.

[Neue Gefahrenzonen]
[Koller-Gefahr]
Wird ein Kämpfer in die Zuschauermenge gestoßen, stößt diese ihn zurück in die Mitte der Stage. Diese Falle verbindet die Atmosphäre eines echten Straßenkampfes mit taktischen Möglichkeiten.

[Massenvernichtung]
Wird der Gegner mithilfe eines Bruchschlags oder tödlichen Ansturms gegen einen hohen Stapel Kisten oder Fässer geworfen, wird eine riesige Kettenexplosion ausgelöst. Diese verursacht gigantischen Schaden und produziert einen atemberaubenden Ausbruch.

Ψηφιακή πολυτελής έκδοση


Σχετικά με το παιχνίδι

Game contain In-Game Purchases

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience.

[Introducing the DOA Series]
The DEAD OR ALIVE franchise is a AAA fighting game series produced by Koei Tecmo Games' Team NINJA. Composed of fast-paced 3D fighting games that began with the original DEAD OR ALIVE arcade game in 1996, and have since appeared on a multitude of consoles and arcade machines around the world. In DEAD OR ALIVE 6, the world of DOA is brought back more vibrant than ever, featuring both enhanced visuals and an updated combat systems, aimed to provide the highest possible level of new fighting entertainment.

[Story]
The story will follow the events of DEAD OR ALIVE 5, focusing on 2 separate main narratives; namely, the battle between “Ninja and DOATEC” versus “M.I.S.T. lead by Donovan”, and the events that occur during the 6th DEAD OR ALIVE Tournament. New side story episodes will also be added for returning characters.

[The New Visuals]
With the help of a new graphics engine, DOA6 aims to bring visual entertainment of fighting games to an entirely new level. The graphics are made to be both enticingly beautiful and realistic, bringing out enhanced facial expressions, such special effects as depiction of sweat and dirt on character models, and realistic hit effects.

[The Triangle System]
Following the tradition, fights in DEAD OR ALIVE 6 are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes. Landing a well-timed attack of the type that beats your opponent’s attack, like landing a strike when an opponent tries to throw, will result in a Hi Counter attack and do more damage.

[New Combat Mechanics - Break System]
In this new title, we are introducing a new Special Move Gauge (Break Gauge) to the DEAD OR ALIVE series, adding a new dramatic strategic element to the fights. This element is made to be accessible and easy to use even for people who are new to the world of fighting games, and is activated by simply pressing the [RB] button.

[Break Blow]
A strong, high-damage special move that knocks your opponents down. The first part of the move also parries incoming attacks, working as both an offensive and defensive move!

[Break Hold]
A convenient counter technique that can also be used while the player is heavily stunned. It should only be used in tight situations due to its light-damage output.

[Fatal Rush]
A powerful combo with a dramatic finishing move, activated by consecutively pressing the [RB] button. While it is made to be easy to use for beginner players, it can also be employed in more than one creative way by the experienced competitors.

[New Danger Zones]
[Rumble Danger]
If knocked into onlookers, they will push the player back into the center of the stage. It is a trap that combines the atmosphere of a real street fight with strategy.

[Mass-Destruction]
If the opponent is knocked back into a large stack of boxes or barrels with a “Break Blow” or ”Fatal Rush” it will cause a large chain-explosion. This will lead to a huge burst of damage and produces an exhilarating rush.

Digital Deluxe kiadás


A játékról: 

Game contain In-Game Purchases

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience.

[Introducing the DOA Series]
The DEAD OR ALIVE franchise is a AAA fighting game series produced by Koei Tecmo Games' Team NINJA. Composed of fast-paced 3D fighting games that began with the original DEAD OR ALIVE arcade game in 1996, and have since appeared on a multitude of consoles and arcade machines around the world. In DEAD OR ALIVE 6, the world of DOA is brought back more vibrant than ever, featuring both enhanced visuals and an updated combat systems, aimed to provide the highest possible level of new fighting entertainment.

[Story]
The story will follow the events of DEAD OR ALIVE 5, focusing on 2 separate main narratives; namely, the battle between “Ninja and DOATEC” versus “M.I.S.T. lead by Donovan”, and the events that occur during the 6th DEAD OR ALIVE Tournament. New side story episodes will also be added for returning characters.

[The New Visuals]
With the help of a new graphics engine, DOA6 aims to bring visual entertainment of fighting games to an entirely new level. The graphics are made to be both enticingly beautiful and realistic, bringing out enhanced facial expressions, such special effects as depiction of sweat and dirt on character models, and realistic hit effects.

[The Triangle System]
Following the tradition, fights in DEAD OR ALIVE 6 are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes. Landing a well-timed attack of the type that beats your opponent’s attack, like landing a strike when an opponent tries to throw, will result in a Hi Counter attack and do more damage.

[New Combat Mechanics - Break System]
In this new title, we are introducing a new Special Move Gauge (Break Gauge) to the DEAD OR ALIVE series, adding a new dramatic strategic element to the fights. This element is made to be accessible and easy to use even for people who are new to the world of fighting games, and is activated by simply pressing the [RB] button.

[Break Blow]
A strong, high-damage special move that knocks your opponents down. The first part of the move also parries incoming attacks, working as both an offensive and defensive move!

[Break Hold]
A convenient counter technique that can also be used while the player is heavily stunned. It should only be used in tight situations due to its light-damage output.

[Fatal Rush]
A powerful combo with a dramatic finishing move, activated by consecutively pressing the [RB] button. While it is made to be easy to use for beginner players, it can also be employed in more than one creative way by the experienced competitors.

[New Danger Zones]
[Rumble Danger]
If knocked into onlookers, they will push the player back into the center of the stage. It is a trap that combines the atmosphere of a real street fight with strategy.

[Mass-Destruction]
If the opponent is knocked back into a large stack of boxes or barrels with a “Break Blow” or ”Fatal Rush” it will cause a large chain-explosion. This will lead to a huge burst of damage and produces an exhilarating rush.

Edizione deluxe digitale


Informazioni sul gioco

DEAD OR ALIVE 6 è un picchiaduro 3D dal ritmo serrato, prodotto da Koei Tecmo Games e caratterizzato da un'eccellente grafica e scenari a più livelli che garantiscono un'esperienza competitiva indimenticabile.

[Introduzione alla serie DOA]
Il franchise DEAD OR ALIVE è una serie di picchiaduro tripla A prodotta da Team NINJA di Koei Tecmo Games, che offre giochi di combattimento 3D dal ritmo serrato. Il primo della serie è il gioco arcade DEAD OR ALIVE uscito nel 1996, in seguito apparso su moltissimi cabinati arcade e console in tutto il mondo. In DEAD OR ALIVE 6 il mondo di DOA è più vivo che mai, grazie alla grafica migliorata e a un sistema di combattimento aggiornato, che garantisce gli scontri più divertenti di sempre.

[Storia]
La storia dà un seguito agli eventi di DEAD OR ALIVE 5, concentrandosi su due diverse trame principali: la battaglia tra "i ninja e la DOATEC" e "M.I.S.T., l'organizzazione guidata da Donovan", e gli eventi che hanno luogo durante il sesto torneo di DEAD OR ALIVE. Saranno anche aggiunti nuovi episodi con storie secondarie dedicati ai personaggi ricorrenti.

[La nuova grafica]
Con l'aiuto di un nuovo motore grafico, DOA6 porta il divertimento dei picchiaduro a un nuovo livello. La grafica, stupefacente e realistica, mette in risalto le espressioni del viso migliorate, gli effetti speciali come la riproduzione di sudore e sporcizia sui personaggi, e gli effetti realistici dei colpi.

[Il sistema triangolare]
Come da tradizione, i combattimenti in DEAD OR ALIVE 6 sono basati su un sistema triangolare: i colpi battono le proiezioni, le proiezioni battono le prese e le prese battono i colpi. Mettendo a segno nel momento giusto un attacco che batte l'attacco dell'avversario, ad esempio sferrando un colpo quando l'avversario prova a eseguire una proiezione, eseguirai un contrattacco + e infliggerai più danni.

[Nuove meccaniche di gioco - Sistema devastazione]
In questo nuovo titolo viene introdotto nella serie di DEAD OR ALIVE un nuovo indicatore per le mosse speciali, l'indicatore devastazione, che rappresenta un nuovo elemento strategico nei combattimenti. È facilmente accessibile e intuitivo da usare anche per chi non ha esperienza con il mondo dei picchiaduro, e si attiva premendo il pulsante [RB].

[Colpo devastante]
Una mossa speciale potente, che infligge molti danni e mette K.O. l'avversario. La prima parte della mossa blocca gli attacchi in arrivo, quindi può essere utilizzata a scopo offensivo e difensivo!

[Presa devastante]
Una comoda contromossa che si può usare anche quando il giocatore è pesantemente stordito. È consigliabile utilizzarla solo come ultima risorsa, visto che arreca pochi danni.

[Assalto fatale]
Una potente combo con una spettacolare mossa finale che si attiva premendo consecutivamente il pulsante [RB]. È facile da usare per i principianti, ma può anche essere usata in molti modi creativi dai giocatori con più esperienza.

[Nuove zone pericolo]
[Pericolo rissa]
Se il giocatore viene spinto addosso agli spettatori, questi lo spingeranno a loro volta verso il centro dello scenario. È una trappola che combina l'atmosfera di un vero combattimento di strada con la strategia.

[Distruzione di massa]
Se l'avversario viene spinto su un cumulo di scatole o barili con un Colpo devastante o un Assalto fatale, verrà innescata una grossa esplosione a catena che provocherà ingenti danni e un gran subbuglio.

デジタルデラックスエディション


ゲームについて

戦略性に満ちたゲームシステム、ド派手な闘いを盛り上げる必殺技やダイナミックな演出、個性溢れるキャラクターたちが魅力の3D対戦格闘アクションゲーム「DEAD OR ALIVE」シリーズのナンバリング最新作が登場!
新たな必殺技や最新のグラフィックスによる表現の向上などの迫力あるバトルをさらに盛り上げる新要素の導入により、シリーズファンはもちろんのこと、本作で初めて「DEAD OR ALIVE」をプレイされる方にも楽しんでいただける作品です。

◆最新エンジンでさらに魅せる!圧倒的なビジュアル表現

シリーズの特徴である高精彩なビジュアルは最新エンジンでよりパワーアップ! 感情をより豊かに表現するフェイシャルアニメーション、存在感を引き立てる肌や汗の質感、自然かつリアルな肉体の表現が、ファイターたちをより味わい深く際立たせます。

◆格闘ゲームの域を超えた迫力のステージギミック!

新作ステージの追加と共に、ステージ演出がさらに進化! 戦うにつれてステージ上のあらゆる物を巻き込んでいく豪快な演出は、臨場感を新たな段階へと引き上げます。伝統の爆発壁、崖落下に加え、新要素「ランブルデンジャー」「マスデストラクション」、さらには巨大な生物まで登場!アクション映画のような迫力あふれる演出を見逃すな!

◆伝統の「3すくみ」、一発逆転の「ブレイクゲージ」による新しい駆け引き!

シリーズ伝統の「打撃」、「投げ」、「ホールド」の「3すくみ」での駆け引きに加え、新システム「ブレイクゲージ(必殺技ゲージ)」を導入!入り口はさらに広くなり、それでいて戦略性がさらに深まりました。
「ブレイクゲージ」を溜めて強力な必殺技をワンコマンドで放出!打撃を弾きながら大ダメージを与える「ブレイクブロー」と、あらゆる打撃技を捌いて相手の背後を取る「ブレイクホールド」の2種類で、特に相手を大きく吹き飛ばす「ブレイクブロー」は初心者から上級者まで一撃必殺の爽快感を手軽に楽しめます。

◆初心者でも簡単に爽快コンボが楽しめる「フェイタルラッシュ」

新要素「フェイタルラッシュ」は、本作で導入されたスペシャルボタンを使用し、ボタン連打で迫力ある専用コンボが楽しめる新システムです。初心者は簡単にかっこいい連続技が楽しめるほか、上級者同士の対戦では新たな駆け引きを生み出します。

◆往年のシリーズキャラクターと新キャラクターたちが紡ぐ新たなストーリー

本作では巨大複合企業「DOATEC」による格闘大会「DEAD OR ALIVE」の第6回開催の告知と共に、ストーリーは新たな展開に突入。「かすみ」「あやね」「ハヤブサ」「ハヤテ」などお馴染みのキャラクターや、「ディエゴ」などの新キャラクターたちが参戦し、さらなる激闘の物語を紡ぎます。

디지털 디럭스 에디션


게임 정보

격투 게임의 최고봉 「DEAD OR ALIVE」의 넘버링 최신작이 마침내 등장!
격투 엔터테인먼트로 진화한 「DEAD OR ALIVE 6」
새로운 캐릭터와 새로운 스테이지도 등장! 더욱이 Danger Zone도 진화해, 게임의 전략은 한층 높은 경지로.

Digital Deluxe-utgave


Om spillet

Game contain In-Game Purchases

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience.

[Introducing the DOA Series]
The DEAD OR ALIVE franchise is a AAA fighting game series produced by Koei Tecmo Games' Team NINJA. Composed of fast-paced 3D fighting games that began with the original DEAD OR ALIVE arcade game in 1996, and have since appeared on a multitude of consoles and arcade machines around the world. In DEAD OR ALIVE 6, the world of DOA is brought back more vibrant than ever, featuring both enhanced visuals and an updated combat systems, aimed to provide the highest possible level of new fighting entertainment.

[Story]
The story will follow the events of DEAD OR ALIVE 5, focusing on 2 separate main narratives; namely, the battle between “Ninja and DOATEC” versus “M.I.S.T. lead by Donovan”, and the events that occur during the 6th DEAD OR ALIVE Tournament. New side story episodes will also be added for returning characters.

[The New Visuals]
With the help of a new graphics engine, DOA6 aims to bring visual entertainment of fighting games to an entirely new level. The graphics are made to be both enticingly beautiful and realistic, bringing out enhanced facial expressions, such special effects as depiction of sweat and dirt on character models, and realistic hit effects.

[The Triangle System]
Following the tradition, fights in DEAD OR ALIVE 6 are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes. Landing a well-timed attack of the type that beats your opponent’s attack, like landing a strike when an opponent tries to throw, will result in a Hi Counter attack and do more damage.

[New Combat Mechanics - Break System]
In this new title, we are introducing a new Special Move Gauge (Break Gauge) to the DEAD OR ALIVE series, adding a new dramatic strategic element to the fights. This element is made to be accessible and easy to use even for people who are new to the world of fighting games, and is activated by simply pressing the [RB] button.

[Break Blow]
A strong, high-damage special move that knocks your opponents down. The first part of the move also parries incoming attacks, working as both an offensive and defensive move!

[Break Hold]
A convenient counter technique that can also be used while the player is heavily stunned. It should only be used in tight situations due to its light-damage output.

[Fatal Rush]
A powerful combo with a dramatic finishing move, activated by consecutively pressing the [RB] button. While it is made to be easy to use for beginner players, it can also be employed in more than one creative way by the experienced competitors.

[New Danger Zones]
[Rumble Danger]
If knocked into onlookers, they will push the player back into the center of the stage. It is a trap that combines the atmosphere of a real street fight with strategy.

[Mass-Destruction]
If the opponent is knocked back into a large stack of boxes or barrels with a “Break Blow” or ”Fatal Rush” it will cause a large chain-explosion. This will lead to a huge burst of damage and produces an exhilarating rush.

Digital Deluxe Edition


Informacje o grze

Game contain In-Game Purchases

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience.

[Introducing the DOA Series]
The DEAD OR ALIVE franchise is a AAA fighting game series produced by Koei Tecmo Games' Team NINJA. Composed of fast-paced 3D fighting games that began with the original DEAD OR ALIVE arcade game in 1996, and have since appeared on a multitude of consoles and arcade machines around the world. In DEAD OR ALIVE 6, the world of DOA is brought back more vibrant than ever, featuring both enhanced visuals and an updated combat systems, aimed to provide the highest possible level of new fighting entertainment.

[Story]
The story will follow the events of DEAD OR ALIVE 5, focusing on 2 separate main narratives; namely, the battle between “Ninja and DOATEC” versus “M.I.S.T. lead by Donovan”, and the events that occur during the 6th DEAD OR ALIVE Tournament. New side story episodes will also be added for returning characters.

[The New Visuals]
With the help of a new graphics engine, DOA6 aims to bring visual entertainment of fighting games to an entirely new level. The graphics are made to be both enticingly beautiful and realistic, bringing out enhanced facial expressions, such special effects as depiction of sweat and dirt on character models, and realistic hit effects.

[The Triangle System]
Following the tradition, fights in DEAD OR ALIVE 6 are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes. Landing a well-timed attack of the type that beats your opponent’s attack, like landing a strike when an opponent tries to throw, will result in a Hi Counter attack and do more damage.

[New Combat Mechanics - Break System]
In this new title, we are introducing a new Special Move Gauge (Break Gauge) to the DEAD OR ALIVE series, adding a new dramatic strategic element to the fights. This element is made to be accessible and easy to use even for people who are new to the world of fighting games, and is activated by simply pressing the [RB] button.

[Break Blow]
A strong, high-damage special move that knocks your opponents down. The first part of the move also parries incoming attacks, working as both an offensive and defensive move!

[Break Hold]
A convenient counter technique that can also be used while the player is heavily stunned. It should only be used in tight situations due to its light-damage output.

[Fatal Rush]
A powerful combo with a dramatic finishing move, activated by consecutively pressing the [RB] button. While it is made to be easy to use for beginner players, it can also be employed in more than one creative way by the experienced competitors.

[New Danger Zones]
[Rumble Danger]
If knocked into onlookers, they will push the player back into the center of the stage. It is a trap that combines the atmosphere of a real street fight with strategy.

[Mass-Destruction]
If the opponent is knocked back into a large stack of boxes or barrels with a “Break Blow” or ”Fatal Rush” it will cause a large chain-explosion. This will lead to a huge burst of damage and produces an exhilarating rush.

Edição Deluxe digital


Acerca do Jogo

Game contain In-Game Purchases

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience.

[Introducing the DOA Series]
The DEAD OR ALIVE franchise is a AAA fighting game series produced by Koei Tecmo Games' Team NINJA. Composed of fast-paced 3D fighting games that began with the original DEAD OR ALIVE arcade game in 1996, and have since appeared on a multitude of consoles and arcade machines around the world. In DEAD OR ALIVE 6, the world of DOA is brought back more vibrant than ever, featuring both enhanced visuals and an updated combat systems, aimed to provide the highest possible level of new fighting entertainment.

[Story]
The story will follow the events of DEAD OR ALIVE 5, focusing on 2 separate main narratives; namely, the battle between “Ninja and DOATEC” versus “M.I.S.T. lead by Donovan”, and the events that occur during the 6th DEAD OR ALIVE Tournament. New side story episodes will also be added for returning characters.

[The New Visuals]
With the help of a new graphics engine, DOA6 aims to bring visual entertainment of fighting games to an entirely new level. The graphics are made to be both enticingly beautiful and realistic, bringing out enhanced facial expressions, such special effects as depiction of sweat and dirt on character models, and realistic hit effects.

[The Triangle System]
Following the tradition, fights in DEAD OR ALIVE 6 are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes. Landing a well-timed attack of the type that beats your opponent’s attack, like landing a strike when an opponent tries to throw, will result in a Hi Counter attack and do more damage.

[New Combat Mechanics - Break System]
In this new title, we are introducing a new Special Move Gauge (Break Gauge) to the DEAD OR ALIVE series, adding a new dramatic strategic element to the fights. This element is made to be accessible and easy to use even for people who are new to the world of fighting games, and is activated by simply pressing the [RB] button.

[Break Blow]
A strong, high-damage special move that knocks your opponents down. The first part of the move also parries incoming attacks, working as both an offensive and defensive move!

[Break Hold]
A convenient counter technique that can also be used while the player is heavily stunned. It should only be used in tight situations due to its light-damage output.

[Fatal Rush]
A powerful combo with a dramatic finishing move, activated by consecutively pressing the [RB] button. While it is made to be easy to use for beginner players, it can also be employed in more than one creative way by the experienced competitors.

[New Danger Zones]
[Rumble Danger]
If knocked into onlookers, they will push the player back into the center of the stage. It is a trap that combines the atmosphere of a real street fight with strategy.

[Mass-Destruction]
If the opponent is knocked back into a large stack of boxes or barrels with a “Break Blow” or ”Fatal Rush” it will cause a large chain-explosion. This will lead to a huge burst of damage and produces an exhilarating rush.

Ediţia Digital Deluxe


Despre joc

Game contain In-Game Purchases

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience.

[Introducing the DOA Series]
The DEAD OR ALIVE franchise is a AAA fighting game series produced by Koei Tecmo Games' Team NINJA. Composed of fast-paced 3D fighting games that began with the original DEAD OR ALIVE arcade game in 1996, and have since appeared on a multitude of consoles and arcade machines around the world. In DEAD OR ALIVE 6, the world of DOA is brought back more vibrant than ever, featuring both enhanced visuals and an updated combat systems, aimed to provide the highest possible level of new fighting entertainment.

[Story]
The story will follow the events of DEAD OR ALIVE 5, focusing on 2 separate main narratives; namely, the battle between “Ninja and DOATEC” versus “M.I.S.T. lead by Donovan”, and the events that occur during the 6th DEAD OR ALIVE Tournament. New side story episodes will also be added for returning characters.

[The New Visuals]
With the help of a new graphics engine, DOA6 aims to bring visual entertainment of fighting games to an entirely new level. The graphics are made to be both enticingly beautiful and realistic, bringing out enhanced facial expressions, such special effects as depiction of sweat and dirt on character models, and realistic hit effects.

[The Triangle System]
Following the tradition, fights in DEAD OR ALIVE 6 are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes. Landing a well-timed attack of the type that beats your opponent’s attack, like landing a strike when an opponent tries to throw, will result in a Hi Counter attack and do more damage.

[New Combat Mechanics - Break System]
In this new title, we are introducing a new Special Move Gauge (Break Gauge) to the DEAD OR ALIVE series, adding a new dramatic strategic element to the fights. This element is made to be accessible and easy to use even for people who are new to the world of fighting games, and is activated by simply pressing the [RB] button.

[Break Blow]
A strong, high-damage special move that knocks your opponents down. The first part of the move also parries incoming attacks, working as both an offensive and defensive move!

[Break Hold]
A convenient counter technique that can also be used while the player is heavily stunned. It should only be used in tight situations due to its light-damage output.

[Fatal Rush]
A powerful combo with a dramatic finishing move, activated by consecutively pressing the [RB] button. While it is made to be easy to use for beginner players, it can also be employed in more than one creative way by the experienced competitors.

[New Danger Zones]
[Rumble Danger]
If knocked into onlookers, they will push the player back into the center of the stage. It is a trap that combines the atmosphere of a real street fight with strategy.

[Mass-Destruction]
If the opponent is knocked back into a large stack of boxes or barrels with a “Break Blow” or ”Fatal Rush” it will cause a large chain-explosion. This will lead to a huge burst of damage and produces an exhilarating rush.

Издание Digital Deluxe Edition


Об игре

Dead or Alive 6 — это новейший зрелищный трёхмерный файтинг со стремительными и увлекательными боями. Эта игра разработана Koei Tecmo Games, обладает потрясающей графикой, позволяет зрелищно и весело биться на многоуровневых аренах.

[Введение в серию DOA]
DEAD OR ALIVE — это серия файтингов класса AAA, разрабатываемая студией Team NINJA, принадлежащей Koei Tecmo Games. Начало серии быстрых трехмерных файтингов положила первая DEAD OR ALIVE, появившаяся на аркадных автоматах в 1996 году. Сейчас игры франшизы выходят на различных системах и аркадных автоматах по всему миру. В DEAD OR ALIVE 6 мир игры стал колоритнее прежнего, а улучшенная графика и обновленная боевая система выводят эту игру на новый уровень.

[Сюжет]
Игра продолжает историю, рассказанную в DEAD OR ALIVE 5. Упор сделан на 2 главных направления сюжета, а именно на битву «ниндзя и DOATEC» с «M.I.S.T. под руководством Донована» и события, происходящие во время шестого турнира DEAD OR ALIVE. Для персонажей из предыдущих игр будут также добавлены новые персональные эпизоды.

[Новая графика]
Благодаря новому графическому движку, DOA 6 выводит визуальную составляющую игр-файтингов на совершенно новый уровень. Чарующе прекрасная и одновременно реалистичная графика позволяет отображать улучшенную мимику, а также такие эффекты, как пот и грязь на моделях персонажей и реалистичную реакцию на удары.

[Система «Треугольник»]
По традиции бои в DEAD OR ALIVE 6 основаны на системе «Треугольник»: удары сильнее бросков, броски сильнее захватов, захваты сильнее ударов. Если правильно выбрать атаку, тип которой «бьет» атаку соперника (например, ударить при попытке соперника выполнить бросок), вы проведете сильную контратаку и нанесете больше урона.

[Новая механика боя «Система прорыва»]
В шестой части серии DEAD OR ALIVE мы решили ввести новую систему шкалы особых приемов (шкала прорыва), которая добавит сражениям новый элемент стратегии. Эта механика довольно проста и доступна даже новичкам мира файтингов. Для ее активации нужно просто нажать кнопку [RB].

[Прорывной удар]
Мощный особый прием, сбивающий противников с ног и наносящий большой урон. Первая часть приема также блокирует атаки соперника, что позволяет использовать его для нападения и защиты!

[Прорывной захват]
Удобная техника защиты, которую можно использовать даже в состоянии сильного оглушения. Она наносит небольшой урон, поэтому ее стоит использовать только в крайнем случае.

[Фатальный напор]
Мощное комбо с эффектным добиванием, активируемое последовательными нажатиями кнопки [RB]. Им с легкостью смогут воспользоваться даже новички, а более опытные бойцы обнаружат, что этот прием можно использовать по-разному.

[Новые зоны риска]
[Потасовка]
Если толкнуть противника на зрителей, они вытолкнут его обратно в центр арены. Эта ловушка объединяет атмосферу настоящей уличной драки с новым стратегическим элементом.

[Массовое поражение]
Если толкнуть соперника на ящики или бочки «прорывным ударом» или «фатальным напором», это запустит цепную реакцию и вызовет мощный взрыв, наносящий колоссальный урон.

数字豪华版


关于游戏

战略性十足的游戏系统、华丽的必杀技以及别具张力的动作演出、充满个性的角色们,打造出富含魅力的3D对战格斗动作游戏「DEAD OR ALIVE」系列最新作登场!

全新必杀技以及最新画面,提升整体表现带来魄力十足的战斗,此外更导入新要素,不只长久以来支持本系列的玩家,首次接触「DEAD OR ALIVE」的新玩家也能尽情游玩。

◆最新引擎更加吸睛!强大的美术表现
充满系列特色的高画质美术画面採用最新引擎进行强化!情感表现更加丰富的脸部表情、更加逼真的肌肤与汗水、自然且具真实感的身体表现,使格斗家们更具深度。

◆超越格斗游戏的领域,魄力十足的舞台机关!
追加新舞台的同时,舞台演出也更加进化!随着战斗进行而捲入舞台上各式各样物体的豪爽演出,将临场感提升至另一个境界。除了传统的牆壁爆炸、掉下悬崖之外,还有新要素「大乱斗危机」、「大量破坏」以及巨大生物登场!千万不能错过有如动作片般魄力十足的精彩演出!

◆传统的「3方牵制」加上一击逆转的「崩解量表」带来全新战略!
除了有系列传统「打击」、「投掷」、「反击技」的「3方牵制」之外,将全新导入新系统「崩解量表(必杀技量表)」!入口将更宽广,战略性也随之更深。

集满「崩解量表」就能一键施放强大必杀技!弹开攻击的同时给予巨大伤害的「崩解爆击」,以及分解各项打击技并绕到对手背后的「崩解反击」2种攻击模式。特别是可将对手一口气喷飞的「崩解爆击」,不管是新手玩家或是高等玩家都能轻鬆游玩那一击必杀的爽快感。

◆新手玩家也能简单享受连击快感的「致命突击」
新要素「致命突击」,连打本作中导入的特别按钮,就能享受魄力十足的专用Combo新系统。新手玩家可轻鬆使出帅气的连续技,高等玩家之间的对战也能产生出新的战略。

◆历代系列角色与新角色们编织出的全新故事
本作中将由巨大综合企业「DOATEC」举行第6届格斗大会「DEAD OR ALIVE」,与此同时故事也将迈向新的展开。「霞」、「绫音」、「龙隼」、「疾风」等玩家所熟悉的角色,还有「迪亚哥」等新角色们的参战,将编织出更加炽热的战斗故事。

Digital Deluxe Edition


Acerca del juego

DEAD OR ALIVE 6 es un frenético juego de lucha en 3D producido por Koei Tecmo Games, con gráficos impresionantes y escenarios con varias zonas que dan lugar a una entretenidísima experiencia competitiva.

[Presentación de la serie DOA]
La franquicia DEAD OR ALIVE es una serie de juegos AAA producidos por el estudio Team NINJA de Koei Tecmo Games. El origen de estos trepidantes juegos de lucha en 3D se remonta al juego arcade original DEAD OR ALIVE, y desde entonces se han jugado en consolas y máquinas recreativas de todo el mundo. En DEAD OR ALIVE 6, el mundo de DOA vuelve con más fuerza que nunca, con un aspecto mejorado y sistemas de combate actualizados que llevarán la nueva experiencia de lucha al nivel más alto posible.

[Historia]
La historia retoma los hechos de DEAD OR ALIVE 5 y se centra en 2 líneas narrativas distintas, concretamente la batalla de “los ninjas y DOATEC” contra “Donovan al mando de M.I.S.T.”, y los acontecimientos que tienen lugar durante la sexta edición del Torneo DEAD OR ALIVE. También se añadirán nuevos episodios de una historia secundaria de personajes que ya conocemos.

[Los nuevos gráficos]
Gracias a un nuevo motor gráfico, DOA 6 aspira a llevar el atractivo visual de los juegos de lucha a un nivel totalmente nuevo. Los gráficos están diseñados para ser estéticamente cautivadores y realistas, y ofrecen expresiones faciales mejoradas, efectos especiales (los personajes sudan y se ensucian) y efectos realistas al golpear.

[Sistema triangular]
Como es tradición, los combates en DEAD OR ALIVE 6 se basan en un sistema triangular: los golpes ganan a los derribos, los derribos ganan a las llaves y las llaves ganan a los golpes. Realizar un ataque acertado en el momento justo que gana al tipo de ataque de tu rival, como golpearlo cuando intenta derribarte, resultará en un contraataque alto e infligirá mas daño.

[Nuevas mecánicas de combate: sistema de ruptura]
En esta nueva entrega, hemos incorporado una nueva barra de movimientos especiales (indicador de ruptura) a la serie DEAD OR ALIVE, lo que añade un componente estratégico a los combates. Este elemento está pensado incluso para luchadores primerizos y se activa con tan solo pulsar el botón [RB].

[Golpe rompedor]
Un movimiento especial fuerte y devastador que derriba a tus oponentes. La primera parte del movimiento desvía los ataques del rival, por lo que vale tanto para atacar como para defenderse.

[Llave rompedora]
Una técnica de contraataque idónea que también puede emplearse cuando el jugador está aturdido. Solo debe usarse en situaciones peliagudas, ya que causa muy poco daño.

[Acometida letal]
Un poderoso combo con un movimiento final devastador que se activa pulsando el botón [RB] consecutivamente. Si bien está pensado para que a los principiantes no les resulte complicado, los competidores expertos también pueden utilizar este movimiento de distintas formas muy creativas.

[Nuevas zonas de peligro]
[Peligro Rumble]
Cuando un luchador cae sobre los espectadores, estos lo empujan de nuevo al centro del escenario. Es una trampa que combina estrategia y la atmósfera de las peleas callejeras auténticas.

[Destrucción masiva]
Si lanzas al rival contra una pila grande de cajas o barriles usando un “golpe rompedor” o una “acometida letal”, se producirá una gran explosión en cadena. Esta causa una enorme ráfaga de daño y provoca un ataque de pánico muy emocionante.

Digital delux-utgåva


Om spelet

Game contain In-Game Purchases

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience.

[Introducing the DOA Series]
The DEAD OR ALIVE franchise is a AAA fighting game series produced by Koei Tecmo Games' Team NINJA. Composed of fast-paced 3D fighting games that began with the original DEAD OR ALIVE arcade game in 1996, and have since appeared on a multitude of consoles and arcade machines around the world. In DEAD OR ALIVE 6, the world of DOA is brought back more vibrant than ever, featuring both enhanced visuals and an updated combat systems, aimed to provide the highest possible level of new fighting entertainment.

[Story]
The story will follow the events of DEAD OR ALIVE 5, focusing on 2 separate main narratives; namely, the battle between “Ninja and DOATEC” versus “M.I.S.T. lead by Donovan”, and the events that occur during the 6th DEAD OR ALIVE Tournament. New side story episodes will also be added for returning characters.

[The New Visuals]
With the help of a new graphics engine, DOA6 aims to bring visual entertainment of fighting games to an entirely new level. The graphics are made to be both enticingly beautiful and realistic, bringing out enhanced facial expressions, such special effects as depiction of sweat and dirt on character models, and realistic hit effects.

[The Triangle System]
Following the tradition, fights in DEAD OR ALIVE 6 are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes. Landing a well-timed attack of the type that beats your opponent’s attack, like landing a strike when an opponent tries to throw, will result in a Hi Counter attack and do more damage.

[New Combat Mechanics - Break System]
In this new title, we are introducing a new Special Move Gauge (Break Gauge) to the DEAD OR ALIVE series, adding a new dramatic strategic element to the fights. This element is made to be accessible and easy to use even for people who are new to the world of fighting games, and is activated by simply pressing the [RB] button.

[Break Blow]
A strong, high-damage special move that knocks your opponents down. The first part of the move also parries incoming attacks, working as both an offensive and defensive move!

[Break Hold]
A convenient counter technique that can also be used while the player is heavily stunned. It should only be used in tight situations due to its light-damage output.

[Fatal Rush]
A powerful combo with a dramatic finishing move, activated by consecutively pressing the [RB] button. While it is made to be easy to use for beginner players, it can also be employed in more than one creative way by the experienced competitors.

[New Danger Zones]
[Rumble Danger]
If knocked into onlookers, they will push the player back into the center of the stage. It is a trap that combines the atmosphere of a real street fight with strategy.

[Mass-Destruction]
If the opponent is knocked back into a large stack of boxes or barrels with a “Break Blow” or ”Fatal Rush” it will cause a large chain-explosion. This will lead to a huge burst of damage and produces an exhilarating rush.

Digital Deluxe Edition


ข้อมูลเกม

Game contain In-Game Purchases

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience.

[Introducing the DOA Series]
The DEAD OR ALIVE franchise is a AAA fighting game series produced by Koei Tecmo Games' Team NINJA. Composed of fast-paced 3D fighting games that began with the original DEAD OR ALIVE arcade game in 1996, and have since appeared on a multitude of consoles and arcade machines around the world. In DEAD OR ALIVE 6, the world of DOA is brought back more vibrant than ever, featuring both enhanced visuals and an updated combat systems, aimed to provide the highest possible level of new fighting entertainment.

[Story]
The story will follow the events of DEAD OR ALIVE 5, focusing on 2 separate main narratives; namely, the battle between “Ninja and DOATEC” versus “M.I.S.T. lead by Donovan”, and the events that occur during the 6th DEAD OR ALIVE Tournament. New side story episodes will also be added for returning characters.

[The New Visuals]
With the help of a new graphics engine, DOA6 aims to bring visual entertainment of fighting games to an entirely new level. The graphics are made to be both enticingly beautiful and realistic, bringing out enhanced facial expressions, such special effects as depiction of sweat and dirt on character models, and realistic hit effects.

[The Triangle System]
Following the tradition, fights in DEAD OR ALIVE 6 are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes. Landing a well-timed attack of the type that beats your opponent’s attack, like landing a strike when an opponent tries to throw, will result in a Hi Counter attack and do more damage.

[New Combat Mechanics - Break System]
In this new title, we are introducing a new Special Move Gauge (Break Gauge) to the DEAD OR ALIVE series, adding a new dramatic strategic element to the fights. This element is made to be accessible and easy to use even for people who are new to the world of fighting games, and is activated by simply pressing the [RB] button.

[Break Blow]
A strong, high-damage special move that knocks your opponents down. The first part of the move also parries incoming attacks, working as both an offensive and defensive move!

[Break Hold]
A convenient counter technique that can also be used while the player is heavily stunned. It should only be used in tight situations due to its light-damage output.

[Fatal Rush]
A powerful combo with a dramatic finishing move, activated by consecutively pressing the [RB] button. While it is made to be easy to use for beginner players, it can also be employed in more than one creative way by the experienced competitors.

[New Danger Zones]
[Rumble Danger]
If knocked into onlookers, they will push the player back into the center of the stage. It is a trap that combines the atmosphere of a real street fight with strategy.

[Mass-Destruction]
If the opponent is knocked back into a large stack of boxes or barrels with a “Break Blow” or ”Fatal Rush” it will cause a large chain-explosion. This will lead to a huge burst of damage and produces an exhilarating rush.

數位豪華版


關於此遊戲

極具戰略性的遊戲系統、勁爆無比的必殺技和精彩生動的演出、人物個性鮮明的眾角色為其魅力的3D對戰格鬥動作遊戲「DEAD OR ALIVE」系列最新作登場!

藉由導入全新必殺技,以及透過最新圖像所提升的遊戲表現力等新要素,將帶來更具震撼力的戰鬥,不只長久以來支持本系列的玩家,首次接觸「DEAD OR ALIVE」的新玩家也能盡情遊玩。

◆採用最新引擎更吸睛!撼動心靈的視覺表現
系列特色的高畫質視覺傳達採用最新引擎再強化!藉由情感表現更豐富的臉部表情、栩栩如生的肌膚及汗水的質感、自然逼真的身體表現,更加凸顯格鬥家們的個人色彩。

◆超越格鬥遊戲領域,震撼力十足的場地機關!
追加新場地的同時,場地演出也更加進化!隨著戰鬥進行而捲入場地上各式各樣物體的豪爽演出,將臨場感提升至另一層次。除了傳統的牆壁爆炸、掉下懸崖之外,還有新要素「大亂鬥危機」、「大量破壞」以及巨大生物登場!絕對不能錯過有如動作片般極具震撼力的演出!

◆傳統的「3方牽制」加上一擊逆轉的「崩解量表」帶來全新戰略!
除了系列傳統的「打擊」、「投擲」、「反擊」的「3方牽制」之外,將導入新系統「崩解量表(必殺技量表)」!更易入門,更具戰略性。

積滿「崩解量表」後僅透過一個指令就能施展強力必殺技!於彈開攻擊的同時給予巨大傷害的「崩解爆擊」,以及瓦解各項打擊技並繞到對手背後的「崩解反擊」2種攻擊。尤其是可將對手遠遠擊飛的「崩解爆擊」,不論是新手或是高手,皆可輕鬆體驗一擊必殺的爽快感。

◆新手也可輕鬆享受連段快感的「致命突擊」
新要素「致命突擊」乃透過連打本作導入的特別按鈕,就能享受極具威力的專用連段新系統。不僅新手玩家可輕易發動勁爆的連續技,高手玩家之間的對戰也將發展出新的戰略。

◆歷代系列角色與新角色們編織出的全新故事
本作中巨大綜合企業「DOATEC」將舉行第6屆格鬥大會「DEAD OR ALIVE」,故事也將隨之邁向新局面。除了「霞」、「綾音」、「龍隼」、「疾風」等玩家熟悉的角色之外,亦有「迪亞哥」等新角色參戰,編織出更加熾熱的格鬥故事。

Dijital Lüks Paket


Oyun Açıklaması

Game contain In-Game Purchases

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience.

[Introducing the DOA Series]
The DEAD OR ALIVE franchise is a AAA fighting game series produced by Koei Tecmo Games' Team NINJA. Composed of fast-paced 3D fighting games that began with the original DEAD OR ALIVE arcade game in 1996, and have since appeared on a multitude of consoles and arcade machines around the world. In DEAD OR ALIVE 6, the world of DOA is brought back more vibrant than ever, featuring both enhanced visuals and an updated combat systems, aimed to provide the highest possible level of new fighting entertainment.

[Story]
The story will follow the events of DEAD OR ALIVE 5, focusing on 2 separate main narratives; namely, the battle between “Ninja and DOATEC” versus “M.I.S.T. lead by Donovan”, and the events that occur during the 6th DEAD OR ALIVE Tournament. New side story episodes will also be added for returning characters.

[The New Visuals]
With the help of a new graphics engine, DOA6 aims to bring visual entertainment of fighting games to an entirely new level. The graphics are made to be both enticingly beautiful and realistic, bringing out enhanced facial expressions, such special effects as depiction of sweat and dirt on character models, and realistic hit effects.

[The Triangle System]
Following the tradition, fights in DEAD OR ALIVE 6 are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes. Landing a well-timed attack of the type that beats your opponent’s attack, like landing a strike when an opponent tries to throw, will result in a Hi Counter attack and do more damage.

[New Combat Mechanics - Break System]
In this new title, we are introducing a new Special Move Gauge (Break Gauge) to the DEAD OR ALIVE series, adding a new dramatic strategic element to the fights. This element is made to be accessible and easy to use even for people who are new to the world of fighting games, and is activated by simply pressing the [RB] button.

[Break Blow]
A strong, high-damage special move that knocks your opponents down. The first part of the move also parries incoming attacks, working as both an offensive and defensive move!

[Break Hold]
A convenient counter technique that can also be used while the player is heavily stunned. It should only be used in tight situations due to its light-damage output.

[Fatal Rush]
A powerful combo with a dramatic finishing move, activated by consecutively pressing the [RB] button. While it is made to be easy to use for beginner players, it can also be employed in more than one creative way by the experienced competitors.

[New Danger Zones]
[Rumble Danger]
If knocked into onlookers, they will push the player back into the center of the stage. It is a trap that combines the atmosphere of a real street fight with strategy.

[Mass-Destruction]
If the opponent is knocked back into a large stack of boxes or barrels with a “Break Blow” or ”Fatal Rush” it will cause a large chain-explosion. This will lead to a huge burst of damage and produces an exhilarating rush.

Видання «Digital Deluxe»


Про гру

Game contain In-Game Purchases

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience.

[Introducing the DOA Series]
The DEAD OR ALIVE franchise is a AAA fighting game series produced by Koei Tecmo Games' Team NINJA. Composed of fast-paced 3D fighting games that began with the original DEAD OR ALIVE arcade game in 1996, and have since appeared on a multitude of consoles and arcade machines around the world. In DEAD OR ALIVE 6, the world of DOA is brought back more vibrant than ever, featuring both enhanced visuals and an updated combat systems, aimed to provide the highest possible level of new fighting entertainment.

[Story]
The story will follow the events of DEAD OR ALIVE 5, focusing on 2 separate main narratives; namely, the battle between “Ninja and DOATEC” versus “M.I.S.T. lead by Donovan”, and the events that occur during the 6th DEAD OR ALIVE Tournament. New side story episodes will also be added for returning characters.

[The New Visuals]
With the help of a new graphics engine, DOA6 aims to bring visual entertainment of fighting games to an entirely new level. The graphics are made to be both enticingly beautiful and realistic, bringing out enhanced facial expressions, such special effects as depiction of sweat and dirt on character models, and realistic hit effects.

[The Triangle System]
Following the tradition, fights in DEAD OR ALIVE 6 are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes. Landing a well-timed attack of the type that beats your opponent’s attack, like landing a strike when an opponent tries to throw, will result in a Hi Counter attack and do more damage.

[New Combat Mechanics - Break System]
In this new title, we are introducing a new Special Move Gauge (Break Gauge) to the DEAD OR ALIVE series, adding a new dramatic strategic element to the fights. This element is made to be accessible and easy to use even for people who are new to the world of fighting games, and is activated by simply pressing the [RB] button.

[Break Blow]
A strong, high-damage special move that knocks your opponents down. The first part of the move also parries incoming attacks, working as both an offensive and defensive move!

[Break Hold]
A convenient counter technique that can also be used while the player is heavily stunned. It should only be used in tight situations due to its light-damage output.

[Fatal Rush]
A powerful combo with a dramatic finishing move, activated by consecutively pressing the [RB] button. While it is made to be easy to use for beginner players, it can also be employed in more than one creative way by the experienced competitors.

[New Danger Zones]
[Rumble Danger]
If knocked into onlookers, they will push the player back into the center of the stage. It is a trap that combines the atmosphere of a real street fight with strategy.

[Mass-Destruction]
If the opponent is knocked back into a large stack of boxes or barrels with a “Break Blow” or ”Fatal Rush” it will cause a large chain-explosion. This will lead to a huge burst of damage and produces an exhilarating rush.

System Requirements

null

You might also like...