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Hunt: Showdown (Incl. Early Access)
Hunt: Showdown (Incl. Early Access)
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Hunt: Showdown (Incl. Early Access)

Release Date: 27/08/2019 | EMEA US
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Monstros cruéis e sinistros vagueiam pelos pântanos do Louisiana, e tu fazes parte de um grupo de duros pistoleiros destinados a livrar o mundo da sua temível presença. Purga estas criaturas do nosso mundo e serás pago generosamente, tendo a oportunidade de comprar armas mais terríveis e poderosas. Falha, e a morte vai tirar-te tanto o teu equipamento como a tua personagem. No entanto, a tua experiência permanecerá sempre no teu conjunto de Hunters (Caçadores), chamado Bloodline (Linhagem).

GRANDE RISCO, GRANDE RECOMPENSA, GRANDE TENSÃO

A jogabilidade competitiva de Hunt mistura elementos PvP e PvE para criar uma experiência unicamente tensa, em que a tua vida, a tua personagem e o teu equipamento estão sempre em jogo. No início de cada partida, até cinco equipas de dois jogadores partem em busca dos seus alvos monstruosos. Quando os encontram e derrotam, ganham uma recompensa, e tornam-se instantaneamente um alvo para todos os outros Hunters no mapa. Se não vigiares a retaguarda, dás por ti com uma faca nas costas, e a tua última memória será a de outra equipa de Hunters a fugir com o teu prémio. Quanto maior for o risco, maior é a recompensa, mas um único erro pode custar-te tudo.

PROGRESSÃO

Até na morte, podes progredir entre os grupos de Hunters através da Bloodline. Mesmo que uma personagem morra, a sua experiência é transferida para a tua Bloodline, onde pode ser aplicada a outros Hunters. Se saíres vivo do mapa, podes usar o dinheiro e a experiência que ganhaste para equipar novos Hunters e preparar a próxima partida. Se morreres, perdes tudo menos a tua experiência.

DARK SIGHT (VISÃO SOMBRIA)

A Dark Sight permite aos Hunters ver através do véu entre mundos, tornando visível aos iniciados aquilo que não pode ser visto por olhos mortais. Usa a Dark Sight quando procuras monstros e uma luz fantasmagórica vai guiar-te em direção ao próximo alvo. A Dark Sight também marca jogadores que possuam uma recompensa, tornando-os mais vulneráveis a emboscadas enquanto tentam escapar.

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, up to 12 players set out to track their monstrous targets. Depending on which mode and team options you’ve chosen, that 12 will include a combination of solo players and teams of two or three. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.

Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, up to 12 players set out to track their monstrous targets. Depending on which mode and team options you’ve chosen, that 12 will include a combination of solo players and teams of two or three. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.

Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, up to 12 players set out to track their monstrous targets. Depending on which mode and team options you’ve chosen, that 12 will include a combination of solo players and teams of two or three. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.

Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, up to 12 players set out to track their monstrous targets. Depending on which mode and team options you’ve chosen, that 12 will include a combination of solo players and teams of two or three. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.

Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, up to 12 players set out to track their monstrous targets. Depending on which mode and team options you’ve chosen, that 12 will include a combination of solo players and teams of two or three. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.

Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, up to 12 players set out to track their monstrous targets. Depending on which mode and team options you’ve chosen, that 12 will include a combination of solo players and teams of two or three. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.

Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.
Vous faites partie d'un groupe de chasseurs de primes bien décidés à débarrasser le monde de ces monstres sauvages tout droit sortis de vos pires cauchemars qui hantent les marais de la Louisiane. Renvoyez-les hors de notre monde en échange d'une généreuse récompense qui vous permettra d'acheter des armes toujours plus dévastatrices. Échouez, et la mort vous dépouillera de votre personnage ainsi que de tout équipement. En revanche, votre expérience restera toujours au sein de votre groupe de chasseurs : votre « Bloodline » (lignée).

GROS RISQUES, GROSSES RÉCOMPENSES, GROSSE TENSION

Le gameplay compétitif de Hunt mêle PvP et PvE pour créer une expérience unique qui remet constamment en jeu votre vie, votre personnage et votre équipement. Au début de chaque match, jusqu'à cinq équipes de deux partent en chasse. Après avoir trouvé et vaincu un monstre, les chasseurs reçoivent une prime, ce qui en fait instantanément des cibles pour leurs concurrents. Surveillez vos arrières ou vous risquez de vous faire poignarder dans le dos par une autre équipe de chasseurs qui s'emparera de votre butin. Plus les risques sont élevés, plus la récompense l'est... mais une seule erreur et vous perdrez tout.

PROGRESSION

Même mort, vous pourrez toujours progresser parmi les rangs des chasseurs grâce à votre Bloodline. Quand un personnage meurt, son expérience est transférée à votre Bloodline et profite ainsi aux autres chasseurs de votre groupe. Si vous terminez la carte en vie, vous pourrez utiliser l'expérience et l'argent gagnés pour équiper de nouveaux chasseurs et vous préparer pour le match suivant. Si vous mourez, vous perdrez tout sauf votre expérience.

DARK SIGHT

La « Dark Sight » (Vision obscure) permet aux chasseurs de voir à travers le voile qui sépare les mondes et ainsi de percevoir ce qui est normalement invisible à l'œil humain. Utilisez cette faculté lorsque vous traquez des monstres et une lueur spectrale vous guidera jusqu'à votre prochaine cible. La Dark Sight marque également les joueurs dotés d'une prime, pour mieux leur tendre une embuscade lorsqu'ils tentent de s'échapper.
Brutale, alptraumhafte Monster streifen durch die Sümpfe Louisianas, und du gehörst einer Gruppe rauer Revolverhelden an, die die Welt von ihnen befreien soll. Verbanne diese Kreaturen aus unserer Welt, und du wirst großzügig entlohnt – und erhältst die Gelegenheit, mehr grausame, mächtige Waffen zu kaufen. Versagst du, raubt dir der Tod sowohl deinen Charakter als auch deine Ausrüstung. Deine Erfahrung verbleibt jedoch immer in deiner Jägergruppe, genannt „Bloodline“ (Blutlinie).

HOHES RISIKO, HOHE BELOHNUNG, HOCHSPANNUNG

Das wettkampforientierte, Match-basierte Gameplay vermischt PvP- und PvE-Elemente zu einem einzigartig spannenden Erlebnis, in dem dein Leben, dein Charakter und deine Ausrüstung immer auf dem Spiel stehen. Zu Anfang jedes Matchs brechen bis zu fünf Zweierteams auf, um ihre monströsen Ziele aufzuspüren. Sobald sie eines gefunden und besiegt haben, erhalten sie ein Kopfgeld und werden so auf der Stelle zum Ziel für andere Jäger auf der Karte. Wenn du die Augen nicht offen hältst, machst du sie bald für immer zu, und das letzte, woran du dich erinnerst, wird ein anderes Jägerteam sein, das mit deiner Belohnung davonläuft. Je höher das Risiko, desto höher die Belohnung – doch ein einziger Fehler kann dich alles kosten.

SPIELFORTSCHRITT

Selbst im Tod kannst du durch deine Bloodline noch in den Reihen der Jäger aufsteigen. Auch wenn dein Charakter stirbt, wird dessen Erfahrung auf deine Bloodline übertragen, wo du sie auf deine anderen Jäger anwenden kannst. Schaffst du es, die Karte lebend zu verlassen, kannst du das gewonnene Geld und die Erfahrung verwenden, um neue Jäger auszustatten und auf das nächste Match vorzubereiten. Wenn du stirbst, verlierst du alles außer deiner Erfahrung.

DARK SIGHT (SCHATTENSICHT)

Dark Sight erlaubt es Jägern, hinter den Schleier zwischen den Welten zu blicken und das, was für sterbliche Augen nicht zu sehen ist, für Eingeweihte sichtbar zu machen. Nutze Dark Sight, wenn du Monster aufspüren willst, und ein geisterhaftes Licht führt dich zu deinem nächsten Ziel. Dark Sight zeigt auch Spieler an, die ein Kopfgeld bei sich haben, und macht sie so auf ihrer Flucht anfälliger für einen Überfall.

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, up to 12 players set out to track their monstrous targets. Depending on which mode and team options you’ve chosen, that 12 will include a combination of solo players and teams of two or three. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.

Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, up to 12 players set out to track their monstrous targets. Depending on which mode and team options you’ve chosen, that 12 will include a combination of solo players and teams of two or three. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.

Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, up to 12 players set out to track their monstrous targets. Depending on which mode and team options you’ve chosen, that 12 will include a combination of solo players and teams of two or three. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.

Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, up to 12 players set out to track their monstrous targets. Depending on which mode and team options you’ve chosen, that 12 will include a combination of solo players and teams of two or three. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.

Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, up to 12 players set out to track their monstrous targets. Depending on which mode and team options you’ve chosen, that 12 will include a combination of solo players and teams of two or three. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.

Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, up to 12 players set out to track their monstrous targets. Depending on which mode and team options you’ve chosen, that 12 will include a combination of solo players and teams of two or three. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.

Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, up to 12 players set out to track their monstrous targets. Depending on which mode and team options you’ve chosen, that 12 will include a combination of solo players and teams of two or three. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.

Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.
Dzikie, koszmarne monstra nawiedzają bagna Luizjany. Należysz do oddziału twardych rewolwerowców, którzy chcą oczyścić świat z tego plugastwa. Pozbądź się monstrów, a czeka cię sowita nagroda oraz możliwość kupienia potężniejszej, groźniejszej broni. Padnij, a śmierć pozbawi cię zarówno postaci jak i ekwipunku. Zdobyte doświadczenie trafia jednak zawsze do puli łowców, nazywanej Linią Krwi (Bloodline).

IM WIĘKSZE RYZYKO, TYM LEPSZE NAGRODY I WIĘKSZE NAPIĘCIE

Nastawiona na rywalizację rozgrywka drużynowa w Hunt łączy w sobie elementy PvP i PvE, tworząc unikalną atmosferę zagrożenia życia, postaci i zdobytego wyposażenia. Na początku meczu do pięciu zespołów po dwóch graczy rusza w pościg za potwornym celem. Po odnalezieniu i zgładzeniu monstrum, drużyna otrzymuje nagrodę, tym samym stając się celem innych łowców, którzy zdołali przeżyć do tego momentu. Miej oczy dookoła głowy, gdyż zagrożenie może przyjść z każdej strony. Uważaj, bo ostatnia rzeczą, którą zobaczysz, będą rywale uciekający z twoją nagrodą. Im większe ryzyko, tym lepsze nagrody. Jeden błąd może kosztować cię wszystko.

POSTĘPY

Nawet po śmierci postaci zachowujesz postępy w grze, rozwijając łowców za pomocą Bloodline. Choć bohaterowie giną, doświadczenie przenosi się do puli Bloodline, gdzie można je wykorzystać do awansowania innych łowców. Jeśli uda ci się uciec z mapy z życiem, zdobyte pieniądze oraz doświadczenie mogą zostać wykorzystane do wyposażenia nowych postaci i przygotowania się do następnej bitwy. Jeśli umrzesz, tracisz wszystko - oprócz własnego doświadczenia.

MROCZNE SPOJRZENIE (DARK SIGHT)

Tryb widzenia Dark Sight umożliwia łowcom przebicie wzrokiem zasłony między światami i wypatrzenie tego, czego nie widzą zwykli, niewytrenowani śmiertelnicy. Skorzystaj z trybu do wyśledzenia potworów, a widmowe światło zaprowadzi cię do następnego celu. Dzięki Dark Sight można również wypatrzyć graczy, którzy niosą nagrodę, co sprawia, że łatwiej jest urządzić na nich zasadzkę.
Monstros cruéis e sinistros vagueiam pelos pântanos do Louisiana, e tu fazes parte de um grupo de duros pistoleiros destinados a livrar o mundo da sua temível presença. Purga estas criaturas do nosso mundo e serás pago generosamente, tendo a oportunidade de comprar armas mais terríveis e poderosas. Falha, e a morte vai tirar-te tanto o teu equipamento como a tua personagem. No entanto, a tua experiência permanecerá sempre no teu conjunto de Hunters (Caçadores), chamado Bloodline (Linhagem).

GRANDE RISCO, GRANDE RECOMPENSA, GRANDE TENSÃO

A jogabilidade competitiva de Hunt mistura elementos PvP e PvE para criar uma experiência unicamente tensa, em que a tua vida, a tua personagem e o teu equipamento estão sempre em jogo. No início de cada partida, até cinco equipas de dois jogadores partem em busca dos seus alvos monstruosos. Quando os encontram e derrotam, ganham uma recompensa, e tornam-se instantaneamente um alvo para todos os outros Hunters no mapa. Se não vigiares a retaguarda, dás por ti com uma faca nas costas, e a tua última memória será a de outra equipa de Hunters a fugir com o teu prémio. Quanto maior for o risco, maior é a recompensa, mas um único erro pode custar-te tudo.

PROGRESSÃO

Até na morte, podes progredir entre os grupos de Hunters através da Bloodline. Mesmo que uma personagem morra, a sua experiência é transferida para a tua Bloodline, onde pode ser aplicada a outros Hunters. Se saíres vivo do mapa, podes usar o dinheiro e a experiência que ganhaste para equipar novos Hunters e preparar a próxima partida. Se morreres, perdes tudo menos a tua experiência.

DARK SIGHT (VISÃO SOMBRIA)

A Dark Sight permite aos Hunters ver através do véu entre mundos, tornando visível aos iniciados aquilo que não pode ser visto por olhos mortais. Usa a Dark Sight quando procuras monstros e uma luz fantasmagórica vai guiar-te em direção ao próximo alvo. A Dark Sight também marca jogadores que possuam uma recompensa, tornando-os mais vulneráveis a emboscadas enquanto tentam escapar.

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, up to 12 players set out to track their monstrous targets. Depending on which mode and team options you’ve chosen, that 12 will include a combination of solo players and teams of two or three. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.

Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.
Свирепые кошмарные монстры скитаются по болотам Луизианы. Вы член группы прожженных наемников, которым поручили избавить мир от их леденящего кровь присутствия. Сотрите тварей с лица земли, и вам щедро заплатят. На эти деньги вы сможете приобрести еще более продвинутое и мощное оружие. Но если вы провалите задание, смерть заберет вашего персонажа и снаряжение. Ваш опыт, тем не менее, навсегда останется в вашем резерве охотников, также известном как наследие.

ВЫСОКИЙ РИСК, ВЫСОКАЯ НАГРАДА, ВЫСОКОЕ НАПРЯЖЕНИЕ

Соревновательный игровой процесс Hunt: Showdown, разделенный на матчи, включает элементы противостояний PvP и PvE, благодаря чему игрок находится постоянно в таком напряжении, на которое не была способна никакая другая игра. Ваша жизнь, ваш персонаж и ваше снаряжение постоянно поставлены на карту. В начале каждого матча команды (максимум пять) по два человека приступают к выслеживанию своих чудовищных целей. После того как одна из команд обнаружит и победит монстра, она получит трофей и сразу же станет мишенью для всех других охотников, оставшихся на карте. Будьте начеку, иначе вам в спину вонзится нож, а перед смертью вы увидите, как другая команда охотников уносит вашу добычу. Чем выше риск, тем выше награда, но всего за одну ошибку можно поплатиться всем.

ПРОГРЕСС

Даже после смерти вы сможете повышать ранг своих охотников с помощью наследия. Хотя один из персонажей может умереть, его опыт будет передан в ваше наследие, где его можно будет распределить между другими охотниками. Если вы покинете карту уцелев, вы сможете использовать заработанные деньги и опыт для снаряжения новых охотников и подготовки к следующему матчу. Если вы погибнете, вы потеряете все, кроме вашего опыта.

ТЕМНОЕ ЗРЕНИЕ

«Темное зрение» позволяет охотникам заглянуть за вуаль между мирами, делая видимым для всех посвященных то, что нельзя увидеть глазами смертного. Используйте «Темное зрение» во время выслеживания монстров, и призрачный свет укажет на следующую цель. С помощью «Темного зрения» также можно увидеть игроков, несущих трофей, благодаря чему им проще устраивать засады, когда они пытаются ускользнуть.
各种凶狠、恐怖的魔物遍布于路易斯安那的沼泽地,而您身为老练火枪团的其中一员,受雇消灭这些骇人的鬼怪,让他们永远消失于这个世界。只要把魔物逐出我们的世界,就可获得丰厚的赏金——并获得机会购买更强大、更加凶残的武器。但若失败,您的角色和装备都会在死后灰飞烟灭。您的经验值则会保留在您的猎人池中——也就是您的血脉中——永不消散。

高风险、高回报、高紧迫感

《Hunt:Showdown》的高竞争性竞技式玩法,将PvP和PvE中的元素相结合,在游戏中打造独一无二的紧张气氛,让您无时无刻不提防着自己的生命,角色和装备会灰飞烟灭。每场竞赛中,最多可允许五支二人团队出发追寻魔怪。魔怪一旦被寻获并消灭后,玩家就可获得一份赏金——但也将立刻变成地图中其余猎人的目标。一不留神,就会遭人伏击,眼巴巴地看着赏金被夺走,慢慢死去。风险越大,回报也越大——走错一步,万事皆空。

游戏进程

即使面临死亡,您也可通过您的血脉,维持并传承您猎人的等级进度。若您的猎人死去,其经验将会转入您的血脉,并可传承到您的其他猎人身上。要是您能成功逃出,就可以使用所赚到的钱财和经验招募新猎人或准备下一场竞赛。如果您死去,除了经验值以外,您将失去一切。

黑暗视觉

黑暗视觉让猎人们看穿各个世界之间的神秘纱帘,看到常人所看不到的事物。在追踪魔怪时使用黑暗视觉,让鬼火带领您到达您下一个目标。黑暗视觉也会标记握着赏金的猎人,使他们在逃跑之时更容易遭到他人的埋伏。
Unos monstruos despiadados de pesadilla andan sueltos por los pantanos de Louisiana y tú formas parte de un grupo de pistoleros curtidos que deben librar al mundo de su horrible presencia. Elimina a estas criaturas de nuestro mundo a cambio de un botín generoso y de la oportunidad de comprar armas más potentes y sanguinarias. Si fracasas, la muerte te despojará de tu personaje y su equipamiento. Sin embargo, conservarás tu experiencia en una reserva de personajes, llamada linaje, para siempre.

ALTO RIESGO, RECOMPENSAS ALTAS, ALTA TENSIÓN

La dinámica de juego competitiva por partidas de Hunt combina elementos de JcJ y JcE para crear una experiencia tensa excepcional donde siempre te juegas la vida, el personaje y el equipamiento. Al inicio de cada partida, hasta cinco equipos de dos miembros salen a rastrear a sus objetivos monstruosos. Cuando encuentren y derroten a uno de ellos, recibirán una recompensa, y de inmediato se convertirán en un objetivo para los demás cazadores que queden en el mapa. Si no te cubres las espaldas, podrías acabar con un cuchillo clavado y la última imagen que verías sería la de otro equipo de cazadores alejándose con tu recompensa. Cuanto mayor es el riesgo, más elevada es la recompensa, pero un solo error podría costarte todo.

PROGRESIÓN

Incluso en la muerte, podrás progresar en las filas de cazadores gracias a tu linaje. Aunque un personaje muera, su experiencia se transmite a tu linaje, donde se le puede aplicar a otros cazadores. Si consigues salir del mapa con vida, podrás usar el dinero y la experiencia obtenidos para equipar a cazadores nuevos y prepararte para la partida siguiente. Si mueres, perderás todo menos la experiencia.

VISIÓN OSCURA

Gracias a la Dark Sight (visión oscura), los cazadores pueden ver el velo entre los mundos, de modo que lo que permanece oculto a los ojos de los mortales se vuelve visible para los iniciados. Usa la visión oscura cuando sigas el rastro de monstruos y una luz fantasmal te guiará a tu objetivo siguiente. La visión oscura también indica los jugadores que llevan una recompensa, de manera que son más vulnerables a las emboscadas cuando intentan escapar.

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, up to 12 players set out to track their monstrous targets. Depending on which mode and team options you’ve chosen, that 12 will include a combination of solo players and teams of two or three. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.

Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, up to 12 players set out to track their monstrous targets. Depending on which mode and team options you’ve chosen, that 12 will include a combination of solo players and teams of two or three. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.

Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, up to 12 players set out to track their monstrous targets. Depending on which mode and team options you’ve chosen, that 12 will include a combination of solo players and teams of two or three. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.

Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.
Vahşi, kâbus gibi canavarlar Louisiana bataklıklarında cirit atıyor ve sen, dünyayı bu korkunç varlıklardan kurtarmak için bir araya gelmiş, çetin ceviz silahşor Avcılardan oluşan bir grubun parçasısın. Bu mahlukları dünyamızdan cehenneme yolladığın takdirde cömertçe ödüllendirilecek, daha acımasız ve daha güçlü silahlar satın alma şansına sahip olacaksın. Başarısız olursan ölüm hem karakterini hem de teçhizatını yanında götürecek. Ama Kan Kardeşliği olarak adlandırılan avcı havuzunda kazandığın tecrüben daima kalacak.

YÜKSEK RİSK, YÜKSEK ÖDÜL, YÜKSEK GERİLİM

Hunt’ın rekabetçi, karşılaşma tabanlı oynanışı, PvP ve PvE unsurlarını karıştırarak hayatının, karakterinin ve teçhizatının daima risk altında olduğu eşsiz bir gerilim dolu deneyim yaratıyor. Her karşılaşmanın başında, iki setli beş takıma kadar destek veren bu oyunda, takımlar canavar hedeflerinin izini sürecek. Bulunduklarında ve mağlup edildiklerinde takımlar bir ödül kazanırlar ve haritadaki diğer Avcılar için anında hedef olurlar. Eğer arkanı kollamazsan bıçaklanabilirsin ve aklında kalan son an, ödülünü alarak yanından yürüyüp geçen başka bir takımın Avcıları olabilir. Risk ne kadar yüksek olursa, ödülün değeri de o kadar atar ancak yapılacak tek bir hata sana elindeki her şeyi kaybettirebilir.

İLERLEME

Ölümde bile Kan Kardeşliği aracılığıyla Avcıların dereceleri arasında ilerleyebileceksin. Bir karakter öldüğünde tecrübeleri Kan Kardeşliğine aktarılır, bu tecrübeler de diğer Avcılara uygulanabilir. Eğer haritadan sağ kurtulursan yeni Avcılar kazanmak için paranı ve tecrübelerini kullanabilir ve bir sonraki karşılaşmaya hazırlanabilirsin. Eğer ölürsen kazandığın tecrübe dışında elindeki her şeyi kaybedersin.

KARANLIK GÖRÜŞ

Karanlık Görüş özelliği Avcıların dünyalar arasındaki şeyleri görebilmesini sağlar, böylece ilk başta fani gözlere görünmeyen şeyler görünebilir olur. Canavarların izini sürerken Karanlık Görüşü kullan ve ruhanî bir ışık seni bir sonraki hedefe yönlendirsin. Ayrıca Karanlık Görüş, ödül taşıyan avcıları işaretler, kaçmaya çalışırlarken pusuya düşmelerini kolaylaştırır.

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, up to 12 players set out to track their monstrous targets. Depending on which mode and team options you’ve chosen, that 12 will include a combination of solo players and teams of two or three. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.

Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.

System Requirements

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