Steam Big Picture Mode
Sobre o jogo
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
Относно играта
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
O hře
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
Om spillet
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
Info over het spel
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
About the Game
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
Tietoja pelistä
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
À propos du jeu
Proteus est un jeu d'exploration contemplative dans une île onirique, où l'ambiance musicale de votre partie est régie par l'environnement. Joué en vue à la première personne, l'interactivité se concentre principalement et très simplement sur votre présence dans ce monde et la façon dont vous l'observez. Les îles générées aléatoirement sont le refuge de créatures réelles ou imaginaires, de vallées paisibles, et de ruines magiques.
Principales caractéristiques :
- Jeu contemplatif : le monde réceptif à votre présence, et l'interface gommée de tout texte ou indication, distille au joueur curiosité et besoin d'enquêter, dans un titre qui récompense la patience et l'effort d'immersion.
- Bande son dynamique composée par le musicien primé David Kanaga, qui comblera les fans de Boards of Canada ou encore de Brian Eno, s'adaptant à l'humeur du monde généré.
- Concept visuel original mélangeant sprites 2D et profondeur 3D, teinté de couleurs pastel variant selon leur gré, qui se place entre les graphismes de jeux 8-bit et le style si particulier de l'art moderne issu du XXe siècle.
- Îles uniques, générées aléatoirement à chaque nouvelle partie, et bien qu'en théorie il soit possible de tout découvrir d'une traite, personne n'y est encore parvenu.
- Fonction "carte postale" intégrée pour encoder les données du monde dans chaque capture d'écran, afin de sauvegarder et même partager votre terrain de jeu et vos découvertes.
Steam Big Picture Mode
Über das Spiel
Proteus ist ein Erkundungsspiel, bei dem Sie in eine spannende und schön gestaltete Inselwelt eintauchen können. Die Lieder während des Spielens werden von Ihrer Umgebung erzeugt! Dargestellt und gespielt wird es wie ein klassischer First-Person-Shooter, wobei die Interaktion mit der Spielwelt nur durch Ihre Präsenz entsteht. Die zufällig generierten Inseln sind das Heim von zahlreichen Tieren, echte wie frei erfundene Tiere erwarten Sie. Ruhige und besinnliche Täler, aber auch Ruinen mit magischen Gegenständen gibt es zu erkunden. In diesem Spiel trifft das actionreiche Doom auf den Erfinder von Spore.
Hauptmerkmale:
- Entspannendes Gameplay: Durch die interaktive Welt und das Fehlen von jeglichen Texten oder Hinweisen ermöglicht Proteus ein neuartiges und erforschendes Spielerlebnis und belohnt Ausdauer mit immer neuen Welten.
- Ein wundervoller Soundtrack, der vom preisgekrönten Musiker David Kanaga komponiert wurde und der Laune der Welt folgt. Vorallem Fans von Board of Canada oder Brian Eno wird dies reizen.
- Die charakteristische 2D-, aber irgendwie doch 3D-Optik kommt mit einem großen Spektrum an Farben. Eine bunte Mischung aus den klassischen 8-Bit-Spielen und modernen Ideen.
- Jede Insel ist einzigartig. Theoretisch ist es möglich alles in einem Playtrough zu zeigen, aber keiner schafft es.
- Durch die eingebaute "Postkarten"-Funktion erlaubt es Proteus, die einzigartigen Welten mit Ihren Freunden oder der ganzen Proteus-Community zu teilen.
Steam Big Picture Mode
Σχετικά με το παιχνίδι
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
A játékról:
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
Informazioni sul gioco
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
ゲームについて
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
게임 정보
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
Om spillet
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
Informacje o grze
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
Acerca do Jogo
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
Despre joc
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
Об игре
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
关于游戏
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
Acerca del juego
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
Om spelet
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
ข้อมูลเกม
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
關於此遊戲
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
Oyun Açıklaması
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Steam Big Picture Mode
Про гру
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
Key Features:
- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
System Requirements
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